feat: 新增翻牌活动入口与全局组件声明

- 在 Header Avatar 菜单新增翻牌活动(cardFlip)入口,并添加对应插槽 <card-flip-activity/>
- 在 types/components.d.ts 中添加 CardFlipActivity 与 ElCollapseTransition 类型声明
- 在 .eslintrc-auto-import.json 中新增 ElMessage 与 ElMessageBox 自动导入
- 从 import_meta.d.ts 中移除 VITE_BUILD_COMPRESS 环境声明
- 在 YiAbpWebModule.cs 中添加相关 using 并保留数据库建表初始化的注释(CodeFirst.InitTables)
This commit is contained in:
chenchun
2025-10-23 21:58:47 +08:00
parent 1aaff2942d
commit aec90ec9d6
18 changed files with 2275 additions and 2 deletions

View File

@@ -0,0 +1,160 @@
using SqlSugar;
using Volo.Abp.Domain.Entities.Auditing;
namespace Yi.Framework.AiHub.Domain.Entities;
/// <summary>
/// 翻牌任务记录
/// </summary>
[SugarTable("Ai_CardFlipTask")]
[SugarIndex($"index_{nameof(UserId)}_{nameof(WeekStartDate)}",
nameof(UserId), OrderByType.Asc,
nameof(WeekStartDate), OrderByType.Desc)]
public class CardFlipTaskAggregateRoot : FullAuditedAggregateRoot<Guid>
{
public CardFlipTaskAggregateRoot()
{
}
public CardFlipTaskAggregateRoot(Guid userId, DateTime weekStartDate)
{
UserId = userId;
WeekStartDate = weekStartDate.Date; // 确保只存储日期部分
TotalFlips = 0;
FreeFlipsUsed = 0;
BonusFlipsUsed = 0;
InviteFlipsUsed = 0;
IsFirstFlipDone = false;
HasNinthReward = false;
HasTenthReward = false;
}
/// <summary>
/// 用户ID
/// </summary>
public Guid UserId { get; set; }
/// <summary>
/// 本周开始日期(每周一)
/// </summary>
public DateTime WeekStartDate { get; set; }
/// <summary>
/// 总共已翻牌次数
/// </summary>
public int TotalFlips { get; set; }
/// <summary>
/// 已使用的免费次数最多5次
/// </summary>
public int FreeFlipsUsed { get; set; }
/// <summary>
/// 已使用的赠送次数最多3次
/// </summary>
public int BonusFlipsUsed { get; set; }
/// <summary>
/// 已使用的邀请解锁次数最多2次
/// </summary>
public int InviteFlipsUsed { get; set; }
/// <summary>
/// 是否已完成首次翻牌(用于判断是否创建任务)
/// </summary>
public bool IsFirstFlipDone { get; set; }
/// <summary>
/// 是否已获得第9次奖励
/// </summary>
public bool HasNinthReward { get; set; }
/// <summary>
/// 第9次奖励金额300-700w
/// </summary>
public long? NinthRewardAmount { get; set; }
/// <summary>
/// 是否已获得第10次奖励
/// </summary>
public bool HasTenthReward { get; set; }
/// <summary>
/// 第10次奖励金额800-1200w
/// </summary>
public long? TenthRewardAmount { get; set; }
/// <summary>
/// 备注信息
/// </summary>
[SugarColumn(Length = 500, IsNullable = true)]
public string? Remark { get; set; }
/// <summary>
/// 增加翻牌次数
/// </summary>
/// <param name="flipType">翻牌类型</param>
public void IncrementFlip(FlipType flipType)
{
TotalFlips++;
switch (flipType)
{
case FlipType.Free:
FreeFlipsUsed++;
break;
case FlipType.Bonus:
BonusFlipsUsed++;
break;
case FlipType.Invite:
InviteFlipsUsed++;
break;
}
if (!IsFirstFlipDone)
{
IsFirstFlipDone = true;
}
}
/// <summary>
/// 记录第9次奖励
/// </summary>
/// <param name="amount">奖励金额</param>
public void SetNinthReward(long amount)
{
HasNinthReward = true;
NinthRewardAmount = amount;
}
/// <summary>
/// 记录第10次奖励
/// </summary>
/// <param name="amount">奖励金额</param>
public void SetTenthReward(long amount)
{
HasTenthReward = true;
TenthRewardAmount = amount;
}
}
/// <summary>
/// 翻牌类型枚举
/// </summary>
public enum FlipType
{
/// <summary>
/// 免费翻牌1-5次
/// </summary>
Free = 0,
/// <summary>
/// 赠送翻牌6-8次
/// </summary>
Bonus = 1,
/// <summary>
/// 邀请解锁翻牌9-10次
/// </summary>
Invite = 2
}