fix: 增加判断
This commit is contained in:
@@ -176,7 +176,7 @@ public class MiningPoolManager : DomainService
|
||||
|
||||
//如果概率是挖到了矿,再从矿物中随机选择一个稀有度,再在当前稀有度中的矿物列表,随机选择一个具体的矿物
|
||||
var pool = await GetMiningPoolContentAsync();
|
||||
if (pool.TotalNumber == 0)
|
||||
if (pool is null|| pool.TotalNumber == 0)
|
||||
{
|
||||
throw new UserFriendlyException($"失败,矿池已经被掏空了,请等矿池刷新后再来");
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user