feat: 新增翻牌顺序追踪并重构翻牌/邀请码逻辑到 Manager,更新前端

- 在 CardFlipStatusOutput 与前端 types 添加 FlipOrderIndex 字段以记录牌在翻牌顺序中的位置
- 在域实体 CardFlipTaskAggregateRoot 增加 FlippedOrder(Json 列)以保存用户实际翻牌顺序
- 将 CardFlipService 重构为调用 CardFlipManager 与 InviteCodeManager,移除大量内聚的业务实现与常量(职责下沉到 Manager)
- 调整翻牌、使用邀请码和查询相关流程为 Manager 驱动,更新返回结构与提示文本
- 更新前端 CardFlipActivity 组件与 types,允许任意未翻的卡片被点击并显示翻牌顺序位置
- 若干文案、格式与日志细节修正
This commit is contained in:
chenchun
2025-10-27 21:57:26 +08:00
parent aec90ec9d6
commit a1395d9a33
9 changed files with 633 additions and 375 deletions

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@@ -0,0 +1,9 @@
{
"permissions": {
"allow": [
"WebFetch(domain:www.donet5.com)"
],
"deny": [],
"ask": []
}
}

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@@ -0,0 +1,9 @@
{
"permissions": {
"allow": [
"Bash(dotnet build \"E:\\code\\github\\Yi\\Yi.Abp.Net8\\module\\ai-hub\\Yi.Framework.AiHub.Application\\Yi.Framework.AiHub.Application.csproj\" --no-restore)"
],
"deny": [],
"ask": []
}
}

View File

@@ -85,4 +85,9 @@ public class CardFlipRecord
/// 翻牌类型描述
/// </summary>
public string? FlipTypeDesc { get; set; }
/// <summary>
/// 在翻牌顺序中的位置1-10表示第几个翻
/// </summary>
public int FlipOrderIndex { get; set; }
}

View File

@@ -1,52 +1,35 @@
using Microsoft.AspNetCore.Authorization;
using Microsoft.Extensions.Logging;
using SqlSugar;
using Volo.Abp.Application.Services;
using Volo.Abp.Users;
using Yi.Framework.AiHub.Application.Contracts.Dtos.CardFlip;
using Yi.Framework.AiHub.Application.Contracts.IServices;
using Yi.Framework.AiHub.Domain.Entities;
using Yi.Framework.AiHub.Domain.Extensions;
using Yi.Framework.AiHub.Domain.Managers;
using Yi.Framework.SqlSugarCore.Abstractions;
namespace Yi.Framework.AiHub.Application.Services;
/// <summary>
/// 翻牌服务
/// 翻牌服务 - 应用层组合服务
/// </summary>
[Authorize]
public class CardFlipService : ApplicationService, ICardFlipService
{
private readonly ISqlSugarRepository<CardFlipTaskAggregateRoot> _cardFlipTaskRepository;
private readonly ISqlSugarRepository<InviteCodeAggregateRoot> _inviteCodeRepository;
private readonly ISqlSugarRepository<InvitationRecordAggregateRoot> _invitationRecordRepository;
private readonly CardFlipManager _cardFlipManager;
private readonly InviteCodeManager _inviteCodeManager;
private readonly ISqlSugarRepository<PremiumPackageAggregateRoot> _premiumPackageRepository;
private readonly ILogger<CardFlipService> _logger;
// 翻牌规则配置
private const int MAX_FREE_FLIPS = 5; // 免费翻牌次数
private const int MAX_BONUS_FLIPS = 3; // 赠送翻牌次数
private const int MAX_INVITE_FLIPS = 2; // 邀请解锁翻牌次数
private const int TOTAL_MAX_FLIPS = 10; // 总最大翻牌次数
private const int NINTH_FLIP = 9; // 第9次翻牌
private const int TENTH_FLIP = 10; // 第10次翻牌
private const long NINTH_MIN_REWARD = 3000000; // 第9次最小奖励 300w
private const long NINTH_MAX_REWARD = 7000000; // 第9次最大奖励 700w
private const long TENTH_MIN_REWARD = 8000000; // 第10次最小奖励 800w
private const long TENTH_MAX_REWARD = 12000000; // 第10次最大奖励 1200w
public CardFlipService(
ISqlSugarRepository<CardFlipTaskAggregateRoot> cardFlipTaskRepository,
ISqlSugarRepository<InviteCodeAggregateRoot> inviteCodeRepository,
ISqlSugarRepository<InvitationRecordAggregateRoot> invitationRecordRepository,
CardFlipManager cardFlipManager,
InviteCodeManager inviteCodeManager,
ISqlSugarRepository<PremiumPackageAggregateRoot> premiumPackageRepository,
ILogger<CardFlipService> logger)
{
_cardFlipTaskRepository = cardFlipTaskRepository;
_inviteCodeRepository = inviteCodeRepository;
_invitationRecordRepository = invitationRecordRepository;
_cardFlipManager = cardFlipManager;
_inviteCodeManager = inviteCodeManager;
_premiumPackageRepository = premiumPackageRepository;
_logger = logger;
}
@@ -57,32 +40,27 @@ public class CardFlipService : ApplicationService, ICardFlipService
public async Task<CardFlipStatusOutput> GetWeeklyTaskStatusAsync()
{
var userId = CurrentUser.GetId();
var weekStart = GetWeekStartDate(DateTime.Now);
var weekStart = CardFlipManager.GetWeekStartDate(DateTime.Now);
// 获取或创建本周任务
var task = await GetOrCreateWeeklyTaskAsync(userId, weekStart, createIfNotExists: false);
// 获取本周任务
var task = await _cardFlipManager.GetOrCreateWeeklyTaskAsync(userId, weekStart, createIfNotExists: false);
// 获取邀请码信息
var inviteCode = await _inviteCodeRepository._DbQueryable
.Where(x => x.UserId == userId)
.FirstAsync();
var inviteCode = await _inviteCodeManager.GetUserInviteCodeAsync(userId);
// 统计本周邀请人数
var invitedCount = await _invitationRecordRepository._DbQueryable
.Where(x => x.InviterId == userId)
.Where(x => x.InvitationTime >= weekStart)
.CountAsync();
var invitedCount = await _inviteCodeManager.GetWeeklyInvitationCountAsync(userId, weekStart);
// 检查用户是否已被邀请
var isInvited = inviteCode?.IsUserInvited ?? false;
var isInvited = await _inviteCodeManager.IsUserInvitedAsync(userId);
var output = new CardFlipStatusOutput
{
TotalFlips = task?.TotalFlips ?? 0,
RemainingFreeFlips = MAX_FREE_FLIPS - (task?.FreeFlipsUsed ?? 0),
RemainingBonusFlips = MAX_BONUS_FLIPS - (task?.BonusFlipsUsed ?? 0),
RemainingInviteFlips = MAX_INVITE_FLIPS - (task?.InviteFlipsUsed ?? 0),
CanFlip = CanFlipCard(task),
RemainingFreeFlips = CardFlipManager.MAX_FREE_FLIPS - (task?.FreeFlipsUsed ?? 0),
RemainingBonusFlips = CardFlipManager.MAX_BONUS_FLIPS - (task?.BonusFlipsUsed ?? 0),
RemainingInviteFlips = CardFlipManager.MAX_INVITE_FLIPS - (task?.InviteFlipsUsed ?? 0),
CanFlip = _cardFlipManager.CanFlipCard(task),
MyInviteCode = inviteCode?.Code,
InvitedCount = invitedCount,
IsInvited = isInvited,
@@ -101,90 +79,28 @@ public class CardFlipService : ApplicationService, ICardFlipService
public async Task<FlipCardOutput> FlipCardAsync(FlipCardInput input)
{
var userId = CurrentUser.GetId();
var weekStart = GetWeekStartDate(DateTime.Now);
var weekStart = CardFlipManager.GetWeekStartDate(DateTime.Now);
if (input.FlipNumber < 1 || input.FlipNumber > TOTAL_MAX_FLIPS)
// 执行翻牌逻辑(由Manager处理验证和翻牌)
var result = await _cardFlipManager.ExecuteFlipAsync(userId, input.FlipNumber, weekStart);
// 如果中奖,发放奖励
if (result.IsWin)
{
throw new UserFriendlyException($"翻牌序号必须在1-{TOTAL_MAX_FLIPS}之间");
await GrantRewardAsync(userId, result.RewardAmount, $"翻牌活动第{input.FlipNumber}次中奖");
}
// 获取或创建本周任务
var task = await GetOrCreateWeeklyTaskAsync(userId, weekStart, createIfNotExists: true);
// 验证翻牌次数
if (task.TotalFlips >= TOTAL_MAX_FLIPS)
{
throw new UserFriendlyException("本周翻牌次数已用完,请下周再来!");
}
// 验证顺序翻牌
if (input.FlipNumber != task.TotalFlips + 1)
{
throw new UserFriendlyException("请按顺序翻牌!");
}
// 判断翻牌类型
var flipType = DetermineFlipType(task);
// 验证是否有足够的次数
if (!CanUseFlipType(task, flipType))
{
throw new UserFriendlyException(GetFlipTypeErrorMessage(flipType));
}
// 翻牌逻辑
// 构建输出
var output = new FlipCardOutput
{
FlipNumber = input.FlipNumber,
IsWin = false,
ShowDoubleRewardTip = false
FlipNumber = result.FlipNumber,
IsWin = result.IsWin,
RewardAmount = result.RewardAmount,
RewardDesc = result.RewardDesc,
ShowDoubleRewardTip = result.ShowDoubleRewardTip,
RemainingFlips = CardFlipManager.TOTAL_MAX_FLIPS - input.FlipNumber
};
// 前8次固定失败
if (input.FlipNumber <= 8)
{
output.IsWin = false;
output.RewardDesc = "很遗憾,未中奖";
}
// 第9次中奖
else if (input.FlipNumber == NINTH_FLIP)
{
var rewardAmount = GenerateRandomReward(NINTH_MIN_REWARD, NINTH_MAX_REWARD);
output.IsWin = true;
output.RewardAmount = rewardAmount;
output.RewardDesc = $"恭喜获得尊享包 {rewardAmount / 10000}w tokens";
output.ShowDoubleRewardTip = true; // 显示翻倍包提示
// 发放奖励
await GrantRewardAsync(userId, rewardAmount, $"翻牌活动第{input.FlipNumber}次中奖");
// 记录奖励
task.SetNinthReward(rewardAmount);
}
// 第10次中奖翻倍
else if (input.FlipNumber == TENTH_FLIP)
{
var rewardAmount = GenerateRandomReward(TENTH_MIN_REWARD, TENTH_MAX_REWARD);
output.IsWin = true;
output.RewardAmount = rewardAmount;
output.RewardDesc = $"恭喜获得尊享包 {rewardAmount / 10000}w tokens翻倍奖励";
// 发放奖励
await GrantRewardAsync(userId, rewardAmount, $"翻牌活动第{input.FlipNumber}次中奖(翻倍)");
// 记录奖励
task.SetTenthReward(rewardAmount);
}
// 更新翻牌次数
task.IncrementFlip(flipType);
await _cardFlipTaskRepository.UpdateAsync(task);
// 计算剩余次数
output.RemainingFlips = TOTAL_MAX_FLIPS - task.TotalFlips;
_logger.LogInformation($"用户 {userId} 完成第 {input.FlipNumber} 次翻牌,中奖:{output.IsWin}");
return output;
}
@@ -194,85 +110,21 @@ public class CardFlipService : ApplicationService, ICardFlipService
public async Task UseInviteCodeAsync(UseInviteCodeInput input)
{
var userId = CurrentUser.GetId();
var weekStart = GetWeekStartDate(DateTime.Now);
if (string.IsNullOrWhiteSpace(input.InviteCode))
{
throw new UserFriendlyException("邀请码不能为空");
}
// 查找邀请码
var inviteCode = await _inviteCodeRepository._DbQueryable
.Where(x => x.Code == input.InviteCode)
.FirstAsync();
if (inviteCode == null)
{
throw new UserFriendlyException("邀请码不存在");
}
// 验证不能使用自己的邀请码
if (inviteCode.UserId == userId)
{
throw new UserFriendlyException("不能使用自己的邀请码");
}
// 验证邀请码是否已被使用
if (inviteCode.IsUsed)
{
throw new UserFriendlyException("该邀请码已被使用");
}
// 验证邀请码拥有者是否已被邀请
if (inviteCode.IsUserInvited)
{
throw new UserFriendlyException("该用户已被邀请,邀请码无效");
}
// 检查当前用户是否已被邀请
var myInviteCode = await _inviteCodeRepository._DbQueryable
.Where(x => x.UserId == userId)
.FirstAsync();
if (myInviteCode?.IsUserInvited == true)
{
throw new UserFriendlyException("您已使用过邀请码,无法重复使用");
}
var weekStart = CardFlipManager.GetWeekStartDate(DateTime.Now);
// 获取本周任务
var task = await GetOrCreateWeeklyTaskAsync(userId, weekStart, createIfNotExists: true);
var task = await _cardFlipManager.GetOrCreateWeeklyTaskAsync(userId, weekStart, createIfNotExists: true);
// 验证是否已经使用了所有邀请解锁次数
if (task.InviteFlipsUsed >= MAX_INVITE_FLIPS)
if (task.InviteFlipsUsed >= CardFlipManager.MAX_INVITE_FLIPS)
{
throw new UserFriendlyException("本周邀请解锁次数已用完");
}
// 标记邀请码为已使用
inviteCode.MarkAsUsed(userId);
await _inviteCodeRepository.UpdateAsync(inviteCode);
// 使用邀请码(由Manager处理验证和邀请逻辑)
await _inviteCodeManager.UseInviteCodeAsync(userId, input.InviteCode);
// 标记当前用户已被邀请
if (myInviteCode == null)
{
myInviteCode = new InviteCodeAggregateRoot(userId, GenerateInviteCode());
myInviteCode.MarkUserAsInvited();
await _inviteCodeRepository.InsertAsync(myInviteCode);
}
else
{
myInviteCode.MarkUserAsInvited();
await _inviteCodeRepository.UpdateAsync(myInviteCode);
}
// 创建邀请记录
var invitationRecord = new InvitationRecordAggregateRoot(
inviteCode.UserId,
userId,
input.InviteCode);
await _invitationRecordRepository.InsertAsync(invitationRecord);
_logger.LogInformation($"用户 {userId} 使用邀请码 {input.InviteCode} 成功");
_logger.LogInformation($"用户 {userId} 使用邀请码 {input.InviteCode} 解锁翻牌次数成功");
}
/// <summary>
@@ -281,38 +133,28 @@ public class CardFlipService : ApplicationService, ICardFlipService
public async Task<InviteCodeOutput> GetMyInviteCodeAsync()
{
var userId = CurrentUser.GetId();
var weekStart = GetWeekStartDate(DateTime.Now);
var weekStart = CardFlipManager.GetWeekStartDate(DateTime.Now);
// 获取我的邀请码
var inviteCode = await _inviteCodeRepository._DbQueryable
.Where(x => x.UserId == userId)
.FirstAsync();
var inviteCode = await _inviteCodeManager.GetUserInviteCodeAsync(userId);
// 统计本周邀请人数
var invitedCount = await _invitationRecordRepository._DbQueryable
.Where(x => x.InviterId == userId)
.Where(x => x.InvitationTime >= weekStart)
.CountAsync();
var invitedCount = await _inviteCodeManager.GetWeeklyInvitationCountAsync(userId, weekStart);
// 获取邀请历史
var invitationHistory = await _invitationRecordRepository._DbQueryable
.Where(x => x.InviterId == userId)
.OrderBy(x => x.InvitationTime, OrderByType.Desc)
.Take(10)
.Select(x => new InvitationHistoryItem
{
InvitedUserName = "用户***", // 脱敏处理
InvitationTime = x.InvitationTime,
WeekDescription = GetWeekDescription(x.InvitationTime)
})
.ToListAsync();
var invitationHistory = await _inviteCodeManager.GetInvitationHistoryAsync(userId, 10);
return new InviteCodeOutput
{
MyInviteCode = inviteCode?.Code,
InvitedCount = invitedCount,
IsInvited = inviteCode?.IsUserInvited ?? false,
InvitationHistory = invitationHistory
InvitationHistory = invitationHistory.Select(x => new InvitationHistoryItem
{
InvitedUserName = x.InvitedUserName,
InvitationTime = x.InvitationTime,
WeekDescription = GetWeekDescription(x.InvitationTime)
}).ToList()
};
}
@@ -323,120 +165,14 @@ public class CardFlipService : ApplicationService, ICardFlipService
{
var userId = CurrentUser.GetId();
// 检查是否已有邀请码
var existingCode = await _inviteCodeRepository._DbQueryable
.Where(x => x.UserId == userId)
.FirstAsync();
if (existingCode != null)
{
return existingCode.Code;
}
// 生成新邀请码
var code = GenerateInviteCode();
var inviteCode = new InviteCodeAggregateRoot(userId, code);
await _inviteCodeRepository.InsertAsync(inviteCode);
_logger.LogInformation($"用户 {userId} 生成邀请码 {code}");
// 生成邀请码(由Manager处理)
var code = await _inviteCodeManager.GenerateInviteCodeForUserAsync(userId);
return code;
}
#region
/// <summary>
/// 获取或创建本周任务
/// </summary>
private async Task<CardFlipTaskAggregateRoot> GetOrCreateWeeklyTaskAsync(
Guid userId,
DateTime weekStart,
bool createIfNotExists)
{
var task = await _cardFlipTaskRepository._DbQueryable
.Where(x => x.UserId == userId && x.WeekStartDate == weekStart)
.FirstAsync();
if (task == null && createIfNotExists)
{
task = new CardFlipTaskAggregateRoot(userId, weekStart);
await _cardFlipTaskRepository.InsertAsync(task);
}
return task;
}
/// <summary>
/// 获取本周开始日期(周一)
/// </summary>
private DateTime GetWeekStartDate(DateTime date)
{
var dayOfWeek = (int)date.DayOfWeek;
// 将周日(0)转换为7
if (dayOfWeek == 0) dayOfWeek = 7;
// 计算本周一的日期
var monday = date.Date.AddDays(-(dayOfWeek - 1));
return monday;
}
/// <summary>
/// 判断是否可以翻牌
/// </summary>
private bool CanFlipCard(CardFlipTaskAggregateRoot? task)
{
if (task == null) return true; // 没有任务记录,可以开始翻牌
return task.TotalFlips < TOTAL_MAX_FLIPS;
}
/// <summary>
/// 判断翻牌类型
/// </summary>
private FlipType DetermineFlipType(CardFlipTaskAggregateRoot task)
{
if (task.FreeFlipsUsed < MAX_FREE_FLIPS)
{
return FlipType.Free;
}
else if (task.BonusFlipsUsed < MAX_BONUS_FLIPS)
{
return FlipType.Bonus;
}
else
{
return FlipType.Invite;
}
}
/// <summary>
/// 判断是否可以使用该翻牌类型
/// </summary>
private bool CanUseFlipType(CardFlipTaskAggregateRoot task, FlipType flipType)
{
return flipType switch
{
FlipType.Free => task.FreeFlipsUsed < MAX_FREE_FLIPS,
FlipType.Bonus => task.BonusFlipsUsed < MAX_BONUS_FLIPS,
FlipType.Invite => task.InviteFlipsUsed < MAX_INVITE_FLIPS,
_ => false
};
}
/// <summary>
/// 获取翻牌类型错误提示
/// </summary>
private string GetFlipTypeErrorMessage(FlipType flipType)
{
return flipType switch
{
FlipType.Free => "免费翻牌次数已用完",
FlipType.Bonus => "赠送翻牌次数已用完",
FlipType.Invite => "需要使用邀请码解锁更多次数",
_ => "无法翻牌"
};
}
/// <summary>
/// 构建翻牌记录列表
/// </summary>
@@ -444,25 +180,32 @@ public class CardFlipService : ApplicationService, ICardFlipService
{
var records = new List<CardFlipRecord>();
for (int i = 1; i <= TOTAL_MAX_FLIPS; i++)
// 获取已翻牌的顺序
var flippedOrder = task != null ? _cardFlipManager.GetFlippedOrder(task) : new List<int>();
var flippedNumbers = new HashSet<int>(flippedOrder);
// 构建记录按照原始序号1-10排列
for (int i = 1; i <= CardFlipManager.TOTAL_MAX_FLIPS; i++)
{
var record = new CardFlipRecord
{
FlipNumber = i,
IsFlipped = task != null && i <= task.TotalFlips,
IsFlipped = flippedNumbers.Contains(i),
IsWin = false,
FlipTypeDesc = GetFlipTypeDesc(i)
FlipTypeDesc = CardFlipManager.GetFlipTypeDesc(i),
// 设置在翻牌顺序中的位置0表示未翻>0表示第几个翻的
FlipOrderIndex = flippedOrder.IndexOf(i) >= 0 ? flippedOrder.IndexOf(i) + 1 : 0
};
// 设置中奖信息
if (task != null && i <= task.TotalFlips)
if (task != null && flippedNumbers.Contains(i))
{
if (i == NINTH_FLIP && task.HasNinthReward)
if (i == 9 && task.HasNinthReward)
{
record.IsWin = true;
record.RewardAmount = task.NinthRewardAmount;
}
else if (i == TENTH_FLIP && task.HasTenthReward)
else if (i == 10 && task.HasTenthReward)
{
record.IsWin = true;
record.RewardAmount = task.TenthRewardAmount;
@@ -475,33 +218,14 @@ public class CardFlipService : ApplicationService, ICardFlipService
return records;
}
/// <summary>
/// 获取翻牌类型描述
/// </summary>
private string GetFlipTypeDesc(int flipNumber)
{
if (flipNumber <= MAX_FREE_FLIPS)
{
return "免费";
}
else if (flipNumber <= MAX_FREE_FLIPS + MAX_BONUS_FLIPS)
{
return "赠送";
}
else
{
return "邀请解锁";
}
}
/// <summary>
/// 生成下次翻牌提示
/// </summary>
private string GenerateNextFlipTip(CardFlipStatusOutput status)
{
if (status.TotalFlips >= TOTAL_MAX_FLIPS)
if (status.TotalFlips >= CardFlipManager.TOTAL_MAX_FLIPS)
{
return "本周翻牌次数已用完请下周再来";
return "本周翻牌次数已用完,请下周再来!";
}
if (status.RemainingFreeFlips > 0)
@@ -516,21 +240,13 @@ public class CardFlipService : ApplicationService, ICardFlipService
{
if (status.TotalFlips == 8)
{
return "再邀请一个人马上中奖";
return "再邀请一个人,马上中奖!";
}
return $"使用邀请码可解锁{status.RemainingInviteFlips}次翻牌";
}
return "继续加油";
}
/// <summary>
/// 生成随机奖励金额
/// </summary>
private long GenerateRandomReward(long min, long max)
{
var random = new Random();
return (long)(random.NextDouble() * (max - min) + min);
return "继续加油!";
}
/// <summary>
@@ -541,7 +257,7 @@ public class CardFlipService : ApplicationService, ICardFlipService
var premiumPackage = new PremiumPackageAggregateRoot(userId, amount, description)
{
PurchaseAmount = 0, // 奖励不需要付费
Remark = $"翻牌活动奖励{amount / 10000}w tokens"
Remark = $"翻牌活动奖励:{amount / 10000}w tokens"
};
await _premiumPackageRepository.InsertAsync(premiumPackage);
@@ -549,33 +265,16 @@ public class CardFlipService : ApplicationService, ICardFlipService
_logger.LogInformation($"用户 {userId} 获得翻牌奖励 {amount / 10000}w tokens");
}
/// <summary>
/// 生成邀请码
/// </summary>
private string GenerateInviteCode()
{
const string chars = "ABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789";
var random = new Random();
var code = new char[8];
for (int i = 0; i < code.Length; i++)
{
code[i] = chars[random.Next(chars.Length)];
}
return new string(code);
}
/// <summary>
/// 获取周描述
/// </summary>
private string GetWeekDescription(DateTime date)
{
var weekStart = GetWeekStartDate(date);
var weekStart = CardFlipManager.GetWeekStartDate(date);
var weekEnd = weekStart.AddDays(6);
return $"{weekStart:MM-dd} 至 {weekEnd:MM-dd}";
}
#endregion
}
}

View File

@@ -27,6 +27,7 @@ public class CardFlipTaskAggregateRoot : FullAuditedAggregateRoot<Guid>
IsFirstFlipDone = false;
HasNinthReward = false;
HasTenthReward = false;
FlippedOrder = new List<int>();
}
/// <summary>
@@ -90,6 +91,12 @@ public class CardFlipTaskAggregateRoot : FullAuditedAggregateRoot<Guid>
[SugarColumn(Length = 500, IsNullable = true)]
public string? Remark { get; set; }
/// <summary>
/// 已翻牌的顺序(存储用户实际翻牌的序号列表,如[3,7,1,5]表示依次翻了3号、7号、1号、5号牌
/// </summary>
[SugarColumn(IsJson = true, IsNullable = true)]
public List<int>? FlippedOrder { get; set; }
/// <summary>
/// 增加翻牌次数
/// </summary>

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@@ -0,0 +1,308 @@
using Microsoft.Extensions.Logging;
using Volo.Abp.Domain.Services;
using Yi.Framework.AiHub.Domain.Entities;
using Yi.Framework.SqlSugarCore.Abstractions;
namespace Yi.Framework.AiHub.Domain.Managers;
/// <summary>
/// 翻牌管理器 - 负责翻牌核心业务逻辑
/// </summary>
public class CardFlipManager : DomainService
{
private readonly ISqlSugarRepository<CardFlipTaskAggregateRoot> _cardFlipTaskRepository;
private readonly ILogger<CardFlipManager> _logger;
// 翻牌规则配置
public const int MAX_FREE_FLIPS = 5; // 免费翻牌次数
public const int MAX_BONUS_FLIPS = 3; // 赠送翻牌次数
public const int MAX_INVITE_FLIPS = 2; // 邀请解锁翻牌次数
public const int TOTAL_MAX_FLIPS = 10; // 总最大翻牌次数
private const int NINTH_FLIP = 9; // 第9次翻牌
private const int TENTH_FLIP = 10; // 第10次翻牌
private const long NINTH_MIN_REWARD = 3000000; // 第9次最小奖励 300w
private const long NINTH_MAX_REWARD = 7000000; // 第9次最大奖励 700w
private const long TENTH_MIN_REWARD = 8000000; // 第10次最小奖励 800w
private const long TENTH_MAX_REWARD = 12000000; // 第10次最大奖励 1200w
public CardFlipManager(
ISqlSugarRepository<CardFlipTaskAggregateRoot> cardFlipTaskRepository,
ILogger<CardFlipManager> logger)
{
_cardFlipTaskRepository = cardFlipTaskRepository;
_logger = logger;
}
/// <summary>
/// 获取或创建本周任务
/// </summary>
public async Task<CardFlipTaskAggregateRoot?> GetOrCreateWeeklyTaskAsync(
Guid userId,
DateTime weekStart,
bool createIfNotExists)
{
var task = await _cardFlipTaskRepository._DbQueryable
.Where(x => x.UserId == userId && x.WeekStartDate == weekStart)
.FirstAsync();
if (task == null && createIfNotExists)
{
task = new CardFlipTaskAggregateRoot(userId, weekStart);
await _cardFlipTaskRepository.InsertAsync(task);
}
return task;
}
/// <summary>
/// 获取已翻牌的顺序列表
/// </summary>
public List<int> GetFlippedOrder(CardFlipTaskAggregateRoot task)
{
return task.FlippedOrder ?? new List<int>();
}
/// <summary>
/// 执行翻牌逻辑
/// </summary>
/// <param name="userId">用户ID</param>
/// <param name="flipNumber">翻牌序号</param>
/// <param name="weekStart">本周开始日期</param>
/// <returns>翻牌结果</returns>
public async Task<FlipResult> ExecuteFlipAsync(Guid userId, int flipNumber, DateTime weekStart)
{
// 验证翻牌序号
if (flipNumber < 1 || flipNumber > TOTAL_MAX_FLIPS)
{
throw new UserFriendlyException($"翻牌序号必须在1-{TOTAL_MAX_FLIPS}之间");
}
// 获取或创建本周任务
var task = await GetOrCreateWeeklyTaskAsync(userId, weekStart, createIfNotExists: true);
// 验证翻牌次数
if (task.TotalFlips >= TOTAL_MAX_FLIPS)
{
throw new UserFriendlyException("本周翻牌次数已用完,请下周再来!");
}
// 验证该牌是否已经翻过
var flippedOrder = GetFlippedOrder(task);
if (flippedOrder.Contains(flipNumber))
{
throw new UserFriendlyException($"第 {flipNumber} 号牌已经翻过了!");
}
// 判断翻牌类型
var flipType = DetermineFlipType(task);
// 验证是否有足够的次数
if (!CanUseFlipType(task, flipType))
{
throw new UserFriendlyException(GetFlipTypeErrorMessage(flipType));
}
// 计算翻牌结果
var result = CalculateFlipResult(flipNumber);
// 记录奖励
if (result.IsWin)
{
if (flipNumber == NINTH_FLIP)
{
task.SetNinthReward(result.RewardAmount);
}
else if (flipNumber == TENTH_FLIP)
{
task.SetTenthReward(result.RewardAmount);
}
}
// 更新翻牌次数
task.IncrementFlip(flipType);
// 记录翻牌顺序
if (task.FlippedOrder == null)
{
task.FlippedOrder = new List<int>();
}
task.FlippedOrder.Add(flipNumber);
await _cardFlipTaskRepository.UpdateAsync(task);
_logger.LogInformation($"用户 {userId} 完成第 {flipNumber} 次翻牌,中奖:{result.IsWin}");
return result;
}
/// <summary>
/// 判断是否可以翻牌
/// </summary>
public bool CanFlipCard(CardFlipTaskAggregateRoot? task)
{
if (task == null) return true; // 没有任务记录,可以开始翻牌
return task.TotalFlips < TOTAL_MAX_FLIPS;
}
/// <summary>
/// 判断翻牌类型
/// </summary>
public FlipType DetermineFlipType(CardFlipTaskAggregateRoot task)
{
if (task.FreeFlipsUsed < MAX_FREE_FLIPS)
{
return FlipType.Free;
}
else if (task.BonusFlipsUsed < MAX_BONUS_FLIPS)
{
return FlipType.Bonus;
}
else
{
return FlipType.Invite;
}
}
/// <summary>
/// 判断是否可以使用该翻牌类型
/// </summary>
public bool CanUseFlipType(CardFlipTaskAggregateRoot task, FlipType flipType)
{
return flipType switch
{
FlipType.Free => task.FreeFlipsUsed < MAX_FREE_FLIPS,
FlipType.Bonus => task.BonusFlipsUsed < MAX_BONUS_FLIPS,
FlipType.Invite => task.InviteFlipsUsed < MAX_INVITE_FLIPS,
_ => false
};
}
/// <summary>
/// 计算翻牌结果
/// </summary>
private FlipResult CalculateFlipResult(int flipNumber)
{
var result = new FlipResult
{
FlipNumber = flipNumber,
IsWin = false,
ShowDoubleRewardTip = false
};
// 前8次固定失败
if (flipNumber <= 8)
{
result.IsWin = false;
result.RewardDesc = "很遗憾,未中奖";
}
// 第9次中奖
else if (flipNumber == NINTH_FLIP)
{
var rewardAmount = GenerateRandomReward(NINTH_MIN_REWARD, NINTH_MAX_REWARD);
result.IsWin = true;
result.RewardAmount = rewardAmount;
result.RewardDesc = $"恭喜获得尊享包 {rewardAmount / 10000}w tokens!";
result.ShowDoubleRewardTip = true; // 显示翻倍包提示
}
// 第10次中奖(翻倍)
else if (flipNumber == TENTH_FLIP)
{
var rewardAmount = GenerateRandomReward(TENTH_MIN_REWARD, TENTH_MAX_REWARD);
result.IsWin = true;
result.RewardAmount = rewardAmount;
result.RewardDesc = $"恭喜获得尊享包 {rewardAmount / 10000}w tokens(翻倍奖励)!";
}
return result;
}
/// <summary>
/// 获取翻牌类型错误提示
/// </summary>
private string GetFlipTypeErrorMessage(FlipType flipType)
{
return flipType switch
{
FlipType.Free => "免费翻牌次数已用完",
FlipType.Bonus => "赠送翻牌次数已用完",
FlipType.Invite => "需要使用邀请码解锁更多次数",
_ => "无法翻牌"
};
}
/// <summary>
/// 生成随机奖励金额
/// </summary>
private long GenerateRandomReward(long min, long max)
{
var random = new Random();
return (long)(random.NextDouble() * (max - min) + min);
}
/// <summary>
/// 获取本周开始日期(周一)
/// </summary>
public static DateTime GetWeekStartDate(DateTime date)
{
var dayOfWeek = (int)date.DayOfWeek;
// 将周日(0)转换为7
if (dayOfWeek == 0) dayOfWeek = 7;
// 计算本周一的日期
var monday = date.Date.AddDays(-(dayOfWeek - 1));
return monday;
}
/// <summary>
/// 获取翻牌类型描述
/// </summary>
public static string GetFlipTypeDesc(int flipNumber)
{
if (flipNumber <= MAX_FREE_FLIPS)
{
return "免费";
}
else if (flipNumber <= MAX_FREE_FLIPS + MAX_BONUS_FLIPS)
{
return "赠送";
}
else
{
return "邀请解锁";
}
}
}
/// <summary>
/// 翻牌结果
/// </summary>
public class FlipResult
{
/// <summary>
/// 翻牌序号
/// </summary>
public int FlipNumber { get; set; }
/// <summary>
/// 是否中奖
/// </summary>
public bool IsWin { get; set; }
/// <summary>
/// 奖励金额
/// </summary>
public long RewardAmount { get; set; }
/// <summary>
/// 奖励描述
/// </summary>
public string RewardDesc { get; set; } = string.Empty;
/// <summary>
/// 是否显示翻倍奖励提示
/// </summary>
public bool ShowDoubleRewardTip { get; set; }
}

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@@ -0,0 +1,217 @@
using Microsoft.Extensions.Logging;
using SqlSugar;
using Volo.Abp.Domain.Services;
using Yi.Framework.AiHub.Domain.Entities;
using Yi.Framework.SqlSugarCore.Abstractions;
namespace Yi.Framework.AiHub.Domain.Managers;
/// <summary>
/// 邀请码管理器 - 负责邀请码核心业务逻辑
/// </summary>
public class InviteCodeManager : DomainService
{
private readonly ISqlSugarRepository<InviteCodeAggregateRoot> _inviteCodeRepository;
private readonly ISqlSugarRepository<InvitationRecordAggregateRoot> _invitationRecordRepository;
private readonly ILogger<InviteCodeManager> _logger;
public InviteCodeManager(
ISqlSugarRepository<InviteCodeAggregateRoot> inviteCodeRepository,
ISqlSugarRepository<InvitationRecordAggregateRoot> invitationRecordRepository,
ILogger<InviteCodeManager> logger)
{
_inviteCodeRepository = inviteCodeRepository;
_invitationRecordRepository = invitationRecordRepository;
_logger = logger;
}
/// <summary>
/// 生成用户的邀请码
/// </summary>
/// <param name="userId">用户ID</param>
/// <returns>邀请码</returns>
public async Task<string> GenerateInviteCodeForUserAsync(Guid userId)
{
// 检查是否已有邀请码
var existingCode = await _inviteCodeRepository._DbQueryable
.Where(x => x.UserId == userId)
.FirstAsync();
if (existingCode != null)
{
return existingCode.Code;
}
// 生成新邀请码
var code = GenerateUniqueInviteCode();
var inviteCode = new InviteCodeAggregateRoot(userId, code);
await _inviteCodeRepository.InsertAsync(inviteCode);
_logger.LogInformation($"用户 {userId} 生成邀请码 {code}");
return code;
}
/// <summary>
/// 获取用户的邀请码信息
/// </summary>
public async Task<InviteCodeAggregateRoot?> GetUserInviteCodeAsync(Guid userId)
{
return await _inviteCodeRepository._DbQueryable
.Where(x => x.UserId == userId)
.FirstAsync();
}
/// <summary>
/// 统计用户本周邀请人数
/// </summary>
public async Task<int> GetWeeklyInvitationCountAsync(Guid userId, DateTime weekStart)
{
return await _invitationRecordRepository._DbQueryable
.Where(x => x.InviterId == userId)
.Where(x => x.InvitationTime >= weekStart)
.CountAsync();
}
/// <summary>
/// 获取邀请历史记录
/// </summary>
public async Task<List<InvitationHistoryDto>> GetInvitationHistoryAsync(Guid userId, int limit = 10)
{
return await _invitationRecordRepository._DbQueryable
.Where(x => x.InviterId == userId)
.OrderBy(x => x.InvitationTime, OrderByType.Desc)
.Take(limit)
.Select(x => new InvitationHistoryDto
{
InvitedUserName = "用户***", // 脱敏处理
InvitationTime = x.InvitationTime
})
.ToListAsync();
}
/// <summary>
/// 使用邀请码
/// </summary>
/// <param name="userId">使用者ID</param>
/// <param name="inviteCode">邀请码</param>
/// <returns>邀请人ID</returns>
public async Task<Guid> UseInviteCodeAsync(Guid userId, string inviteCode)
{
if (string.IsNullOrWhiteSpace(inviteCode))
{
throw new UserFriendlyException("邀请码不能为空");
}
// 查找邀请码
var inviteCodeEntity = await _inviteCodeRepository._DbQueryable
.Where(x => x.Code == inviteCode)
.FirstAsync();
if (inviteCodeEntity == null)
{
throw new UserFriendlyException("邀请码不存在");
}
// 验证不能使用自己的邀请码
if (inviteCodeEntity.UserId == userId)
{
throw new UserFriendlyException("不能使用自己的邀请码");
}
// 验证邀请码是否已被使用
if (inviteCodeEntity.IsUsed)
{
throw new UserFriendlyException("该邀请码已被使用");
}
// 验证邀请码拥有者是否已被邀请
if (inviteCodeEntity.IsUserInvited)
{
throw new UserFriendlyException("该用户已被邀请,邀请码无效");
}
// 检查当前用户是否已被邀请
var myInviteCode = await _inviteCodeRepository._DbQueryable
.Where(x => x.UserId == userId)
.FirstAsync();
if (myInviteCode?.IsUserInvited == true)
{
throw new UserFriendlyException("您已使用过邀请码,无法重复使用");
}
// 标记邀请码为已使用
inviteCodeEntity.MarkAsUsed(userId);
await _inviteCodeRepository.UpdateAsync(inviteCodeEntity);
// 标记当前用户已被邀请
if (myInviteCode == null)
{
myInviteCode = new InviteCodeAggregateRoot(userId, GenerateUniqueInviteCode());
myInviteCode.MarkUserAsInvited();
await _inviteCodeRepository.InsertAsync(myInviteCode);
}
else
{
myInviteCode.MarkUserAsInvited();
await _inviteCodeRepository.UpdateAsync(myInviteCode);
}
// 创建邀请记录
var invitationRecord = new InvitationRecordAggregateRoot(
inviteCodeEntity.UserId,
userId,
inviteCode);
await _invitationRecordRepository.InsertAsync(invitationRecord);
_logger.LogInformation($"用户 {userId} 使用邀请码 {inviteCode} 成功");
return inviteCodeEntity.UserId;
}
/// <summary>
/// 检查用户是否已被邀请
/// </summary>
public async Task<bool> IsUserInvitedAsync(Guid userId)
{
var inviteCode = await _inviteCodeRepository._DbQueryable
.Where(x => x.UserId == userId)
.FirstAsync();
return inviteCode?.IsUserInvited ?? false;
}
/// <summary>
/// 生成唯一邀请码
/// </summary>
private string GenerateUniqueInviteCode()
{
const string chars = "ABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789";
var random = new Random();
var code = new char[8];
for (int i = 0; i < code.Length; i++)
{
code[i] = chars[random.Next(chars.Length)];
}
return new string(code);
}
}
/// <summary>
/// 邀请历史记录DTO
/// </summary>
public class InvitationHistoryDto
{
/// <summary>
/// 被邀请人名称(脱敏)
/// </summary>
public string InvitedUserName { get; set; } = string.Empty;
/// <summary>
/// 邀请时间
/// </summary>
public DateTime InvitationTime { get; set; }
}

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@@ -19,6 +19,7 @@ export interface CardFlipRecord {
isWin: boolean; // 是否中奖
rewardAmount?: number; // 奖励金额token数
flipTypeDesc?: string; // 翻牌类型描述
flipOrderIndex: number; // 在翻牌顺序中的位置1-10表示第几个翻
}
// 翻牌输入

View File

@@ -35,7 +35,10 @@ async function fetchTaskStatus() {
// 翻牌
async function handleFlipCard(record: CardFlipRecord) {
if (!record.isFlipped && record.flipNumber === (taskData.value?.totalFlips || 0) + 1) {
// 检查是否可以翻牌(任何未翻过的牌都可以)
const canFlip = !record.isFlipped && (taskData.value?.canFlip || false);
if (canFlip) {
// 检查是否需要使用邀请码
if (record.flipNumber > 8 && (taskData.value?.remainingInviteFlips || 0) > 0) {
const usedInviteFlips = 2 - (taskData.value?.remainingInviteFlips || 2);
@@ -195,8 +198,8 @@ function getCardClass(record: CardFlipRecord): string[] {
classes.push('card-flipping');
}
// 可点击的卡片
if (!record.isFlipped && record.flipNumber === (taskData.value?.totalFlips || 0) + 1) {
// 可点击的卡片(任何未翻过的牌都可以点击)
if (!record.isFlipped && (taskData.value?.canFlip || false)) {
classes.push('card-clickable');
} else if (!record.isFlipped) {
classes.push('card-locked');